REVIEW: Rogue Warrior, PS3, 360

In Rogue Warrior, you are Richard Marcinko during the cold war, infiltrating communist bases and blowing them up… and swearing at them. I found this game entertaining in the same way that I find a Steven Seagal movie entertaining; It’s so over the top that I forget the real world in which I live in. The game looks good, the models are pretty, the textures are… for the most part fine. You’re fighting in warehouses, therefore the bland environment works. The controls were standard shooter controls until you tried to duck and cover. I found myself sticking to odd parts of the wall, or only being able to stick to certain parts, and my warrior didn’t want to aim more than a few feet to the left.. even though all he had to do was rotate his head some more.

Some “Commi” gets what he deserves…

I’m not typically a hater when it comes to games, and I don’t hate Rogue Warrior. I just don’t think it’s special in any way. It gives gamers a reference point for generic shooter, and tries to cover it up by earning its mature rating. The voice overs mostly consist if him being angry at the government, “screwing the pooch”,”fucking the goat”, or calling the enemies “goddamn motherfuckin cocksmoking…” you get the idea. With every kill I was “rewarded” with celebratory profanity, and after about 50 kills I grew tired of it.
The stealth kills are relatively cool, stabbing dudes in the throat, cutting their knee then breaking their necks. All tasteless acts of angry violence, which work out nicely. I only wish that it didn’t play the same animations for any melee kills. If you rush an enemy who is shooting at you and perform a kill maneuver, it will play a stealth kill video.. So you have to use your imagination to pretend he turned around before you got to him. A small detail, but annoying enough in presentation. And it happened EVERY time. Read more at my Examiner page

Loved:

  • Stabbing communists… I guess.

Hated:

  • tough duck and cover systems
  • enemies that were either blind, or had x-ray vision
  • same animation for melee kills regardless of how they were started(from behind or front)
  • Overall generic feel

Score:

  • graphics-8
  • Audio- 6.5
  • Controls 6.5
  • Replay 4
  • Overall – 6.25