Tag Archives: Movies

‘Halo Legends’ coming to DVD and Blu-ray February 9, 2010!

Warner Home Video has announced the release date and details of Halo Legends on DVD and Blu-ray. Coming to retailers on February 9, 2010, Halo Legends will contain seven original short animated films expanding on the Halo universe.

As a fan of the Halo videogames, I couldn’t be more excited about this collection. Warner Bros. has a great track record with these animated short collections. Both The Animatrix and Batman Gotham Knight were a big success and very entertaining tie-in’s to their parent franchises. Of course, along with seven animated (both traditional and CG) shorts tying into the Halo universe, Warner Bros. is including several special features as well. Check out the press release from Warner Home Video below for all the details and check back often for more news and updates on this title as they become available!

Exclusive previews of Halo Legends will be available on the new Xbox LIVE experience, Halo Waypoint, starting November 7, 2009

BURBANK, CA (November 5, 2009) – Go deeper into the Halo universe than ever before with Halo Legends, an all-new, CG and traditional anime PG-13 experience that presents enthralling new stories from one of the world’s most popular video game franchises. Produced by 343 Industries, a part of Microsoft Game Studios, the exciting tales-beyond-the-games will be distributed February 9, 2010 by Warner Home Video as a Special Edition 2-disc version on DVD and Blu-Ray™.

Halo Legends is a seven-story anthology – told across eight spectacular episodes – that explores the origin and historical events of the Halo universe and its intriguing characters. Halo Legends has been created in the same breakthrough format as The Animatrix and Batman Gotham Knight with each individual episode imagined by a cutting-edge, renowned Japanese anime director/animator, including Shinji Aramaki, Mamoru Oshii, Hideki Futamura, Tomoki Kyoda and Yasushi Muraki. The stories are inspired and produced by the creative minds of 343 Industries, including Halo franchise development director Frank O’Connor and managing editor Kevin Grace.

The individual episodes fall within Halo’s 26th Century mythology as the battle between humanity and aliens rages on in an attempt to protect Earth and mankind’s expansive number of space colonies. The dramatic, action-packed stories feature characters and locales familiar to Halo fans, and episodes range in length between 10 and 17 minutes – resulting in nearly two hours of animated adventures.

The episodes are animated by some of the world’s most respected studios and directors in anime today. The studios range from Production I.G. (Ghost in the Shell, Batman Gotham Knight), Bones (Cowboy Bebop, Fell Metal Alchemist) and Toei Animation (Dragonball Z, Digimon) to Studio 4oC (The Animatrix, Batman Gotham Knight) and Casio Entertainment. The stellar roster of animation talent on Halo Legends is highlighted by creative supervisors Shinji Aramaki (Appleseed) and Mamoru Oshii (Ghost in the Shell); directors Shinji Aramaki (Appleseed), Hideki Futamura (The Animatrix), Daisuke Nishio (Dragonball Z), Hiroshi Yamazaki (Karas), Toshiyuki Kanno (Black Lagoon), Koichi Mashimo (Blade of the Immortal) and Koji Sawai (Patlabor); directors/action designers Tomoki Kyoda (Eureka Seven, Evangelion 1.0) and Yasushi Muraki (Macross Plus, Vampire Hunter D); and writer Dai Sato (Cowboy Bebop).

Halo is a centerpiece in the world of video games, selling more than 27 million units to a devoted legion of fans – including the latest hit Halo 3:ODST. The Halo franchise has driven more than $1 billion in revenue from its award winning Xbox games, New York Times best-selling novels and comics and a wide variety of other merchandise.

Halo Legends – 2 Disc Special Edition version will have several hours of incredible bonus features, including:

  • The Making of Halo Legends – An introduction to Halo Legends followed by a making-of segment for each episode.
  • Halo: Gaming Evolved – Explaining the Halo phenomenon from its inception as an Xbox video game to a present day entertainment franchise.
  • Audio Commentary with directors Frank O’Connor and Joseph Chou
  • Widescreen (1.78:1)

Halo Legends Blu-Ray versions will be loaded with bonus materials, including all the great extras from the 2-disc Special Edition as well as Halo: The Story so Far, an overview of the Halo universe up until
the end of Halo 3

“Halo Legends offers fans stunning, new creative visions of the popular video game’s expansive universe, providing added depth and perspective to these beloved characters and thrilling environments,” said Halo franchise development director Frank O’Connor. “Halo Legends is a perfect complement to the game’s growing canon of ancillary entertainment options.”

“Warner Home Video is proud to partner with Microsoft to bring this video game phenomenon to fans in an altogether different entertainment medium,” said Amit Desai, WHV Vice President of Family, Animation & Partner Brands Marketing. “The great storytelling, memorable characters and truly astounding CG/Anime make Halo Legends a must-have for the fans.”

Exclusive previews of Halo Legends will be available on the new Xbox LIVE experience, Halo Waypoint, starting November 7, 2009.

HALO LEGENDS – Single Disc

Street Date: February 9, 2010
Languages: English and Spanish
Audio: Dolby Surround Stereo
Rating: PG-13
Runtime: Estimated 119 min.

HALO LEGENDS – 2 Disc Special Edition

Street Date: February 9, 2010
Languages: English and Spanish
Audio: Dolby Surround Stereo
Rating: PG-13
Runtimes: Disc 1 – Estimated 119 min.
Disc 2 – Estimated 89 minutes

HALO LEGENDS – Blu-Ray™ Hi-Def

Street Date: February 9, 2010
Languages: English and Spanish
Audio: Dolby Surround Stereo
Rating: PG-13
Runtimes: Estimated 223 min.

Ghost Rider Sequel Planned to Start Shooting 2010

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Following the lackluster film that was the original Ghost Rider movie, Batman Begins screenwriter David Goyer is handling the script for the second film, which he says is set to start shooting next year. Goyer is actually re-working a script that he had written several years ago for the first movie -as well as retooling it to make it a PG-13 movie as opposed to the original R he was shooting for.

Of course, upon hearing this news, the geek world has been wondering the fate of our favorite fiery-headed friend. Would this be a sequel? Or would it be a reboot? Here’s what Goyer had to say to MTV:

“It’s not exactly a reboot,” said Goyer, who’s currently hard at work on his “FlashForward” television series. “I hate to say it’s more realistic, because he’s got a flaming skull for a head, but it’s a bit more stripped down and darker. It’s definitely changing tone. What ‘Casino Royale’ was to the Bond movies, hopefully this will be to ‘Ghost Rider.'”

The “Ghost Rider” sequel is planned to “roll before cameras next year,” according to Goyer, who also said that Nicolas Cage is currently still attached to the lead role of Johnny Blaze.

“This story picks up eight years after the first film,” said Goyer. “You don’t have to have seen the first film. It doesn’t contradict anything that happened in the first film, but we’re pretending that our audience hasn’t seen the first film. It’s as if you took that same character where things ended in the first film and then picked it up eight years later—he’s just in a much darker, existential place.”

Goyer also went on to say that his script for Ghost Rider is out there on the internet and he doesn’t plan to change it much. So if you want a sneak peak at what Goyer has in store for Blaze, you can check out his current version of the script here. I haven’t read it yet, but I plan to get around to it soon. If any of you read it (or have already read it) post your thoughts in the comments below!

You can check out the rest of the story over at MTV.

INTERVIEW: Pete Doctor and Bob Peterson, Directors of UP

 upI had the good fortune of attending a virtual roundtable with Pete Doctor and Bob Peterson, the director and co-director of Pixar’s latest film, UP.

Up comes out on DVD and Blu-ray November 10. You can pre-order it here on Amazon.com.

Below is the question and answers from our round table.  This is provided without editing, exactly as it appeared:

Q: One of the most amazing things in “Up”, I think, it’s the treatment of the love story between Karl and Ellie, this is a true love beyond death. Could you explain us the development of this cruzial storyline?

Bob Peterson: Great question. This love story was the spine of who movie. When we develop these films we look for themes that guide us in how we tell the story. As the process of writing progressed, we realized that our main theme was “How does a person define adventure?” Is adventure out there in great deeds, or can it also be between people in the small moments that make up a life. Karl and Ellie’s love story helped us tell that theme – that small moments lead to a life’s adventure.

Q: What was your favourite sequence in the film, and why?

Pete Docter: I personally like the part we call “Married Life” — the wordless section showing Carl and Ellie’s life together. I think it plays to the strengths of film and animation in general, letting the visuals tell the story. And it seems to hit home for people. The bookend to this sequence is also one of my favorites — where Carl looks through Ellie’s adventure book (towards the end of the film).

Q: Bob, Dug is definitely an interesting character. Do you have fun voicing him? His characterizations are very engaging and likable. Do you ever see a feature film around Dug?

Bob Peterson: Thanks!! It was a thrill for me to voice him, mainly because I have been a dog owner/lover for my entire life. This dog collar idea let us animate Dug with true dog behaviors. I crafted Dug’s voice around how I talk to me dogs. “Hiii you dawgs,” I’ll say with that Dug like voice. I also love how my dogs are interested in the simple things in life – balls, treats, SQUIRRELS!! Dogs to me have a soul – they’re very emotional and I’m happy to pay homage to dogs with this character!

Q: Where did the character of Dug come from? What inspired that character?

Bob Peterson: The reason for Dug being in the film is that we wanted to give Carl a new family after his wife passes on. We essentially gave him a family dog, a grandson…and a 12 foot flightless bird. You know, a family! It is up to Carl to accept this new family in the body of the film, thus doing what his wife would have wanted – to move on and forge new relationships. Originally Dug and Kevin were with Carl alone (before Russell was created). Carl had noone to talk with so we invented the talking dog collars! Thanks, Dominic.

Q: Which character from UP do you find that you most relate to?

Pete Docter: I relate most to Carl. I find myself griping about how they changed this or that, or how music these days is a bunch of noise. I’m going to make an excellent old man.

Q: Of all the exotic locales in the world, why did you choose South America as the place of Carl and Russell’s big adventure?

Bob Peterson: We wanted our locale to reflect and resonate with Carl’s emotional state in the film. The Tepuis, or table top mountains, of South America are old, isolated, rugged, dangerous but with a soulful beauty – a pretty good description of Carl! Going there gave us a good sense of what it would be like for Carl and his friends to be up there. In the film, we used a great many plants and rock shapes that we saw from the Tepui.

Q: I’ve read a lot about the character of Carl as inspired by actor Spencer Tracy, but not so much about the source of Charles Muntz. Could you confirm if, in some way, it is inspired by actors as Errol Flynn or Clark Gable, funny adventurers?

Pete Docter: Yeah, we looked at Spencer Tracy, Walter Matthau, James Whitmore… as well as our own grandparents. For Muntz we modeled him on strong, 30’s era adventurous types — Errol Flynn and Walt Disney were two inspirations, as well as real life adventurers like Roald Amundsen and Percy Faucett.

Q: Is there anything about the movie that you’re still not satisfied with? If you could go back and change one thing about the movie after the fact, what would it be?

Pete Docter: Hey Folks, Pete here. We’ve trained ourselves to look for ways to improve our films at every turn. As John Lasseter says, we never actually finish our films, we just release them. So yes, every time I watch UP I see things I would change… cut out two frames here for better timing, add another gag there… but overall I am happy with it. (I’d better be after 5 years of work).

Q: Watching one of the special features titled “Adventure Is Out There”, I was surprised to find out that six of the crew were left behind until a helicopter could return after weather conditions cleared up. Curious, were you guys scared out of your wits having to stay huddled inside the “Lou” during the storm, or did you all embrace the weather conditions and think “how are we going to incorporate this into our film”?

Pete Docter: Bob and I were lucky enough to be in the first two helicopter trips, so we were already down when the storm closed in. I was in the last copter shuttle, and when we flew out we saw huge storm clouds closing in. The pilot said, “That’s going to be the last trip up here for today.” Uh oh… Once down, someone got us food, but we felt too guilty to eat, knowing our pals were still up there. I had stood in the Lou during an earlier downpour and it was pretty cramped quarters. I can’t imagine anyone would have slept at all had they been stuck there — neither the group on the mountain nor the group back on the ground! All part of the adventure I guess.

Q: With “Up” being a film that is so adventurous and exciting, if there was a ride or attraction for “Up” at Disneyland or Disneyworld, what would you both like to see?

Bob Peterson: Pete Docter is so tall, that I think we could build a ride around him! Just string a gondola or ski lift up over his head, and you’ve got a great ride!! So far no plans for an UP ride, but of all of our films, with its adventurous flying and travel, UP seems like it would be a natural. As the voice of Dug, I’d love to have Dug appear in the theme parks somehow!

Q: Was there a draft of the script before you took this research trip, or was it more of a treatment/outline, which was shaped by the locations?

Bob Peterson: We had a few drafts under our belt before we headed South. We workshop all of our stories until right before the film comes out, so we had some key elements of the story that were still in flux – mainly Charles Muntz. We hadn’t figured out why he would go to South America and stay there for so long – the idea of Kevin the bird therefore was still being developed. We wondered about making Kevin more magical – the bird who lays golden eggs, or contained the secret to eternal life. In the end, we went with a more “conventional” primitive bird who’s bones cause Muntz’ Geographic society to doubt his credibility.

Q: It isn’t the first time Pixar chooses an old man as first character in a plot, I remember the wonderful short “Geri’s Game”. But could you talk us about the challenge of the conception of a character like Carl, an lonely old man, in this film?

Pete Docter: Yeah, Geri’s Game was great — I got to animate a shot on it and was surprised by the challenge of animating an older guy. One of the biggest problems was to break habits we have as animators; we generally try to loosen up movement with things like overlapping action and nice fluid movements. Watching real old men, we noticed there is a stiffness that comes with age — your bones fuse and you tend to be less flexible. So we came up with some rules for ourselves: Carl can’t turn his head beyond 15-20 degrees without turning his upper torso, for example. He can’t raise his arms too high. Then we also wanted to have him grow more flexible at the end, so he transforms into an action hero and rejoins life.

Q: Did you consider using other animals than dogs as companions for Muntz?

Bob Peterson: Not really. We felt that dogs could play a wide variety of roles in the film just as dogs do in our lives – from loveable companion to enforcers. Ulitimately a dog’s unquestioning love fit well with what Carl needed in the film – to accept new relationships in his life. And simply…DOGS ARE THE BEST!!!

Q: In an earlier interview, Pete Docter said he modeled Russell after Pixar’s Pete Sohn and a boy in his son’s Boy Scout troop. Has the “real” Russell seen the movie, and if so, what does he think of it?

Pete Docter: Hey Edward. Russell’s namesake, my son’s friend, was happy with the film but told me we should add dinosaurs and a spy subplot to the story. (This is why I didn’t show it to him until we were finished.) Jordan seemed to like it as well, though said he didn’t really recognize his own voice.

Q: In the Up Blu-Ray, you talk about being inspired by a drawing of a grumpy old man holding balloons. At what point did you realize you had a movie, and not just a premise?

Bob Peterson: I think the first pitch to John Lasseter when we made him cry (with no visuals!) did we think we had the emotional underpinnings of the story!! Storywise we had finally cracked Carl’s motivation for escaping life – that he had lived an amazing relationship with his life that ended in something not quite completed. It’s a good feeling when you find that nugget of truth in your story. Humor and characters will come in and out of a story, but that nugget will remain.

Q: In conversations with Ronnie del Carmen and Peter Sohn, they both talked about the advantages of collaboration: animators adding stuff you wouldn’t have thought of. Are there any scenes in particular where somebody gave you an idea that was better than you originally intended?

Pete Docter: ALL of the scenes got better in animation! But there were certain parts that really came to life once we started in animation — like where Russell climbs up Carl in an attempt to scramble up to the house. All the business of him stepping on Carl’s nose and stomach was stuff we added in animation. The Bird was another one that was fun to animate. Tony Rosenast was the story board artist, and he came up with really funny stuff for that scene where they meet Kevin, but pantomime characters like Kevin just come to life once you get them moving.

Q: What do you think it is the most important adventure in life?

Bob Peterson: The great thing about this film and any film we work on is that it contains truths taken from our lives. Pixar lets the directors create an “autobiography.” in other words, things that are important to us make it into the film. I do believe that the greatest adventures happen between me and my kids, my wife, and in small moments. A morning around the kitchen table eating breakfast is an adventure in my house!!!!

Q: Hello! I´d like to know, from both of you, how does your children feel about your job…I believe they think it´s great to have a father animator.

Pete Docter: My kids don’t seem to think it’s unusual or unique. They probably think EVERYBODY works at a company where they ride scooters and eat candy. They’re going to have a rude awakening when they graduate…

Bob Peterson: I have 3 kids who each feel differently about my job. My 14 year old has now grown up with 10 pixar films. She loves what I do but doesn’t want to brag to her friends – she wants to keep it “cool.” At the same time she is taken by the glamour of Cannes, and the Oscars and wants to go with me to these events! My 7 year old is a good story sounding board for what is funny to kids. He loves to analyze the humor in our films. My 4 year old is confused when she hears my voice coming out of dogs and monster slugs!!!

Q: To Bob Peterson – did you model Dug’s character after any real dogs you know?

Bob Peterson: Of course! I’ve owned a lot of dogs in my life – Marcela, Rusty, Petey Pup, Precious, Rosy and Ava. Each were in love with life’s simple pleasures, but being people in dog suits, as they seem to be, they each had a defined personality! Rosy, my present dog is very interested in squirrels!!

First Official Picture of the A-Team!

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Okay, I am going to be perfectly honest as say that I know next to nothing about the original A-Team television show. In fact, I have probably seen the Family Guy spoof more times than I have seen the actual A-Team series. But, combine the fact that Liam Nesson is a bad ass, Rampage Jackson is filling Mr. T’s shoes, I have a man-crush on Bradley Cooper, and Jessica Biel is ridiculously good looking, I am pretty much an easy sell for this movie.

Hopefully we will get a trailer soon. In the mean time though, enjoy the first official picture of the new A-Team -a little late on the draw.

Columbia Pictures Looking at More Men in Black

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Variety is reporting that Columbia Pictures is moving forward with the Men in Black franchise as they look to Etan Cohen to come up with a script for the apparently “anticipated” sequel.

[Columbia Pictures] has tapped “Tropic Thunder” scribe Etan Cohen to pen “Men in Black 3.” There are no deals in place for the franchise’s stars Will Smith and Tommy Lee Jones, though it’s unlikely that Col would greenlight the project without the duo’s involvement.

Columbia pictures doesn’t exactly have a lot of cards to play when it comes to “big-name” franchises. Ghostbusters was their highest grossing film until the original Men in Black film was released in 1997, which was then toppled by the juggernaut, Spider-Man. It’s safe to say that the Men in Black series is a successful one considering the first two combined made over $1 billion, but I doubt there would be much interest in the third one at this point.

I thought the first Men in Black was alright. It was a fun movie, but the second didn’t even come close to being up to par with the first one. Essentially a reversed-and-regurgitated version of the first film I thought it was incredibly unoriginal and frankly, boring.

This bot will more than likely pass on a third installment to this franchise.

Anthony Hopkins Cast as Odin in THOR!

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Variety.com is reporting the Sir Anthony Hopkins has officially been cast in Kenneth Brannagh’s Thor, due out in March 2011!  This adds to the already existing cast of  Chris Hemsworth and Tom Hiddleston and Natalie Portman playing Thor, Loki, and Jane Foster respectively.

The pic was scripted by Mark Protosevich and Zack Stentz & Ashley Miller. The Mighty Thor is a powerful but arrogant warrior of Asgard, but after his reckless actions reignite an ancient war, his father banishes him to Earth to live among humans. He learns the meaning of heroism when he stands tall as his arch enemy from home sends the darkest forces of Asgard to invade Earth.

I think this is damn good casting and it can only help to promote this film about what is arguably a lesser-known hero in the Marvel Universe. I’m sure we will be hearing more casting news as the starting production date in January draws closer.

SCREENING: Serenity

Brewvies will be hosting a screening of Joss Whedon’s masterpiece Serenity tonight to benefit the chairty “Equality Now”.

Here’s the info:

Charity events and film screenings to benefit Equality Now, dedicated to the protection of human rights for women across the globe.

Join us on Thursday, October 29, 2009, from 7:00 PM until 10:00 PM at Brewvies Cinema Pub for games, prizes, food, fun, friends, and a special screening of the motion picture “Serenity”. All proceeds from the event will be donated to Equality Now, an organization dedicated to the protection of Human Rights for women and young girls across the globe.

Passes for the event and screening are $10 in advance and $15 the day of the show. Only 150 seats are available, so buy your passes now because this event will be sold out!!!

Every person will be entered into our prize drawing, however, if you purchase your event pass before the day of the show, you will receive THREE entries instead of one.!!!

Event memorabilia (T-Shirts, Hoodies, Mugs, etc.) are available for pre-sale and will NOT be available for sale at the event. Click here to order your event memorabilia and earn even more prize drawing entries!!!

Brewvies is located at 677 S. 200 W.  You need to be 21 to go.

Sin City 2 Going Into Production in Late 2010?

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According to mania.com, Frank Miller and Robert Rodriguez will be going into production on ‘Sin City 2’ in the second half of 2010. While there is no word on casting or plot details, it does appear this film will be based on an original script as opposed to being more stories to Miller’s original works.

I enjoyed the first ‘Sin City’. It was fresh, it was different, violent, and awesome. But I find myself barely being able to be excited about the news of a sequel finally moving forward. There have been talks of ‘Sin City 2’ since before the first one even came out. Names like Angelina Jolie and Johnny Depp were thrown around right out of the gates, and if I remember right, Jolie herself came out and said she’d “like” to be in a sequel -but that was a few years ago. If they have the intentions of starting production on this sequel in about 8 months or so, I’m sure some casting news will start coming about here in the next few months. We will be sure to keep you posted.

REVIEW: ‘Wrong Turn 3: Left for Dead: Unrated’

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Why film studios continue to make sub-par horror films is beyond me. Why these same studios continue to make even worse direct-to-DVD sequels to said sub-par horror films escapes me completely.

Fox Home Entertainment was kind enough to provide a copy of the latest outing in the ‘Wrong Turn’ franchise (yes, it’s apparently a franchise), ‘Wrong Turn 3: Left for Dead: Unrated’ and my curiosity got the better of me. Coincidently enough, I had just viewed the original ‘Wrong Turn’ a few days prior, so I was ready to go. Admittedly, I’m not a fan of what movie studios have to offer in the way of horror films, and the ‘Wrong Turn’ series for me doesn’t escape this generality.

In all fairness, ‘Wrong Turn 3’ actually starts off okay. Opening with a very self-aware and intentionally cliche scene, we see hormonal teens fall victim to some graphic murders. For a brief moment I actually thought this film was going to be some pretty campy fun, but I was wrong. Essentially, what happens is a bus load of convicts being transferred gets hijacked and crashes in the woods. This allows the convicts to take the police officers in charge of their transport hostage. To make matters worse, a girl (the sole survivor from the opening murders) stumbles upon them in the woods bringing with her the inbred mutant cannibal things that anyone familiar with the series knows all too well. Of course, from this point on we have killing after killing -some creative, some just your basic run-of-the-mill horror staples. We also have our hero cop, our convicts that range from all around bad guys to misunderstood bad guys with hearts of gold, we have a kidnapped girl and unlikely team-ups. It’s all predictable, it’s all boring.

It seems like there is a killing every couple of minutes and the effects used are just okay. Director Declan O’Brien seems to be going for shock value with his “Unrated” killings than anything else -but I am curious to know what expectations the studio had for a Director they advertised as a “Sci-fi Channel movie Veteran”?. There is no fear invoked through the entire film, but that may be because we have seen these mutant killers before, so not only are they old news now, their numbers have dwindled down to just two. When I saw that the new “victims” of the ‘Wrong Turn’ series were going to be hardened criminals, I was actually hoping for a convict/freak showdown. Unfortunately though, while they do seem to put up more of a fight than victims-past, the mutant freaks still haven’t seem to have found their match.

Overall, ‘Wrong Turn 3: Left for Dead’ is a movie with little more than people standing around talking about “what they should do” and then getting offed. O’Brien brings nothing new to the franchise, and in fact I dare say, made it worse. I was never a fan of the original ‘Wrong Turn’ but I found it at least tolerable; with the third installment, the director and screenwriter tried to add more action and a more serious tone and in the end somehow made a more boring film. You add a limited budget to this mix and you end up with a horror flick I recommend skipping all together.

Blu-ray Disc Features:
The Wrong Turn 3: Left For Dead Blu-ray Disc is presented in widescreen format 1.78:1 aspect ratio featuring English 5.1 DTS HD Master Audio and Spanish and French 5.1 DTS along with English, Spanish and French Subtitles. Bonus content includes:
• “Action, Gore and Chaos!” featurette
• “Brothers in Blood” featurette
• “Three Finger’s Fight Night” featurette
• Deleted Scenes

DVD Features:
The Wrong Turn 3: Left For Dead DVD is presented in widescreen format 1.78:1 aspect ratio featuring English 5.1 Dolby Surround and Spanish and French Dolby Surround along with English and Spanish subtitles. Bonus includes all the features listed above.

If you want to check out ‘Wrong Turn 3: Left for Dead: Unrated’ for yourself, it cam out on Tuesday, October 20 and you can pick it up on Blu-ray or DVD anywhere DVD’s are sold or on Amazon.com!

REVIEW: The Dylan Dog Case Files (2009)

  

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In a nutshell, Dylan Dog is a comic book about a guy who fights monsters.

If that sounds intriguing enough for you, stop reading right now and go pick up THE DYLAN DOG CASE FILES (Dark Horse, $24.95). You won’t be disappointed. If you’re still not convinced, how about this: Dylan Dog is a comic book that in its native Italy is known to sell over a million copies per month (in comparison, the top American comic of September 2009Blackest Night #3, sold a little over 140,000)? No? How about the fact that Umberto Eco, literary critic, philosopher, semiotician, and an otherwise really smart guy, likens its readability to that of the Bible and the works of Homer? Are we getting there?

Created in 1986 by writer Tiziano Sclavi for the popular publishing house Sergio Bonelli Editore, whose greatest successes to that point had been westerns (of which Tex is probably the only one familiar to American audiences, thanks to the recent involvement of Joe Kubert), Dylan Dog sprang almost fully-formed from the head of Sclavi (aptly aided by the artist Angelo Stano and cover artist Claudio Villa), with its unique combination of familiar genre tropes and touches of black humor and surrealism, and quickly established itself as a cult favorite. Published in the popular format of monthly 96-page installments drawn by a rotating lineup of artists, it steadily gained readership throughout the rest of the decade, eventually becoming Italy’s best-selling comic, and managing to capture the hearts and minds of critics and the country’s literary intelligentsia along the way, as well.

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It follows the adventures of the perenially broke, self-proclaimed “nightmare investigator”, whose name, according to Sclavi, was equally inspired by the poet Dylan Thomas and the Italian title of a Mickey Spillane novel (Dog figlio di), and it’s exactly this equal-measured regard for both the highbrow and the lowbrow art that makes the series’ best moments so exciting and unpredictable. In a lot of ways, Dylan is the classic pulp hero: his dashing good looks modelled after the actor Rupert Everett, he usually wears the same, easily identifiable outfit consisting of jeans, red shirt, and a black jacket, lives at a very specific address in London (7 Craven Road, a reference to both Wes Craven and Sherlock Holmes, whose 221B Baker Street residence is prominently featured in Sir Arthur Conan Doyle’s stories), and drives an old Volkswagen beetle with the license plates “DYD 666”. And like Holmes, he’s got an unique assortment of habits and traits, of which the most prominent are his hopeless romanticism and the remarkable ease with which he falls in (and out of) love.

And he’s got a wise-cracking sidekick named Groucho, who may or may not actually be Groucho Marx.

In a lot of other ways, however, he is not a typical hero at all. He posseses no exceptional skills or smarts and is rather prone to failure. His neuroses and phobias are more reminiscent of Woody Allen, with whom he shares a penchant for the clarinet, than a pulp archetype, and he carries around psychological baggage of Greek proportions: most of the women he beds bear a resemblance to the enigmatic Morgana, who may or may not be his (un)dead mother, and his arch-nemesis is a doctor named Xabaras, who may or may not be be his Dad (and is perhaps the Devil himself). This particular brand or Oedipal necrophilia becomes more disturbing as the series unfolds and Dylan (and the reader) learns more about his forgotten childhood.

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The early Dylan Dog stories are usually based on established, familiar concepts (zombies, werewolves, vampires, etc.), but Sclavi often manages to put a fresh spin on them (in true Italian tradition, this often includes gratuitous nudity and violence). References to film and literature abound, but he never lets the knowing wink turn into ironic detachment, let alone parody. He gleefully raids the history of pulp fiction, but unlike others who have made a career out of cultural cut-and-paste, he knows that is where his serial ultimately belongs, and he revels in it. Similar to the films of fellow Italian Dario Argento, Dylan Dog often manages to transcend genre boundaries, with its graphic gore and splatter seamlessly making way for poetic imagery and surrealism, but at the end of the day, there is a refreshing lack of pretense that this is anything other than pulp.

Unfortunately, Sclavi’s progressive lack of involvement in the production of the book during the mid-to-late 90s marked a significant, if inevitable, decline in quality, as writers Claudio Chiaverotti and Pasquale Ruju were left shouldering most of the burden of carrying on the highly successful franchise without its creator (who would later return only as an occasional guest writer), with wildly varying results. Currently, the series is up to issue 276, not counting numerous one-shots and specials, and the constantly changing lineup of writers and artists continues to make it a frustratingly hit-and-miss affair.

That is not to say that The Dylan Dog Case Files, which collects all seven Dylan Dog stories previously available in English, most of which are from the early Sclavi period, is uniformly great. One of the things lost in translation is Groucho, whose name has been changed to Felix for the American editions, and his mustache completely erased from the art, presumably due to legal issues with the Groucho Marx estate, and it effectively robs the book of some of its trademark absurdity. The new covers by Mike Mignola are nice, but they’re barely more than re-drawn versions of the original ones, and while they might help in moving a few extra copies off the store shelves, the best thing about them is probably the interesting comparisons they invite.

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There are also a couple of unremarkable stories here, including the original first Dylan Dog issue from 1986, L’alba dei morti viventi, or Dawn of the Living Dead, which is necessary for introductory purposes, but which seems a bit quaint in today’s zombie-saturated market. Just like the Romero classics on which it riffs, it needs to be viewed in its proper context to fully appreciate (and remember, twenty years ago, there just weren’t any books like the Walking Dead around). What has withstood the test of time, however, is the moody artwork by Angelo Stano, the definitive Dylan Dog artist, in my opinion, whose work is more informed by the expressionist linework of painter Egon Schiele than the EC and Warren Comic stylings employed by his peers, and is still as creepy as ever.

But the good stuff is really good. First there is Memories from the Invisible World (or Memorie dall’invisible), which features a “slasher flick” type of plot narrated by a guy turned invisible because everyone stopped paying attention to him (and which was originally published as issue 19 in 1988, pre-dating that one Buffy episode by a decade).

Then there is Morgana, originally issue 25, published in 1988, and one of my favorite single comic books of all time. Thematically a sequel to Dawn of the Living Dead, this is where the series’ meta-fictional and post-modernist aspects completely take over, resulting in a surreal, self-referential romp, which features a cartoonist stand-in for Sclavi and Stano bemoaning a lack of readership for his comic in a world that is overrun by zombies (subtle!).

And if Morgana only recalls the works of Fellini, After Midnight (or Dopo mezzanotte, originally issue 26), is based directly on Martin Scorcese’s After Hours, and follows Dylan on a blood-drenched and highly whimsical journey through late-night London. These three stories alone make the collection worth buying, but the rest is always entertaining enough to make the entire book, despite its size and brick-like weight, impossible to put down.

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For those left wanting more, there is also a movie starring Rupert Everett called Dellamorte Dellamore, based on a novel by Tiziano Sclavi, which itself is based on characters Sclavi introduced in the third Dylan Dog annual, Orrore NeroDellamorte Dellamore is a play on words, meaning Of Death Of Love (normally spelled della morte dell’amore, but changed here for obvious reasons), and is better known in the States as Cemetery Man. In it Everett plays Francesco Dellamorte, a cemetery caretaker whose true job is to keep the dead who are buried there, well, dead, and whose routine-filled existence begins to unravel when he falls in love with a mysterious stranger, played by the voluptuous Anna Falchi, in various states of undress (and undead).

Even with the serial numbers filed off, this is, for all intents and purposes, a Dylan Dog film. Directed by cult director Michele Soavi, former assistant to Dario Argento and Terry Gilliam, it is remarkably rich with atmosphere and beautiful visuals, with the right amounts of dark humor and existentialism thrown in, not to mention the usual Dylan Dog themes of death, love, and obsession, and Rupert Everett looking every bit like he had just leapt out of a comic page. Filmed in 1994, it is one of the last great Italian horror films, but like an above-average episode of the comic book that inspired it, it is also a lot more than that.

And then there is the “real” Dylan Dog movie, Dead of Night, which is currently in post-production and still looking for a release date. It features no involvement from Tiziano Sclavi, is rumored to be aiming for a PG-13 rating, and is set in America, starring Brandon Routh as Dylan (in his third comic book movie in as many years, presumably in a bid to eventually end up on every XXXL t-shirt in existence). He looks utterly unconvincing in the preview images I’ve seen so far, and it all reminds me too much of the Constantine fiasco from a few years back, so I’m keeping my expectations accordingly low. I wish it all the best, however, because getting more English language editions of the series likely hinges on the box office success of this film. 

In the meantime, if any of this sounded even remotely interesting, you should check out the few things that are already available. You will dig them, I stake my robot reputation on it.