After swimming up the hype stream I decided to give God of War a run through, and I didn’t find myself at all upset. The game play was thoroughly addicting, and the story was exceptional. Hell bent on vengeance you help Kratos run from Hades to the top of Mount Olympus leaving a blood-soaked pile of bodies. There is nothing wrong with that, everyone needs a bloodsoaked body pile once in a while.
As expected God of War holds to the highest standards of Graphics and Sound. The odd parts that I found were throughout the beginning scenes. The gods and characters looked incredible, the fight scenes were epic, the battles incredible, and the mountain-side scenery itself.. kinda blocky, and not as polished as the rest of the game. I found myself consistently asking.. Why does that mountain look funny? Is it broken? I also felt the game was done mildly backwards, throughout the game the most epic fight you will do takes place within the first 10 minutes of game play. Kratos vs. Poseidon was insane, and the adrenaline from that fight kept me playing for 5 more hours until the next massive battle. It was nice that the destruction of the Gods was varied, and not repetitive I just think that the rest of the fights could have been bigger as a whole. The Zeus fight was an awesome variation on end boss battles that I didn’t expect, the Street Fighter style scene against him was a joyful twist, and the other 2 parts of fighting him was simply incredibly, I just feel if Poseidon can be this massively huge fight. Why not Zeus or the other gods?
God of War as a whole is the type of game that makes me happy to own a Playstation 3. And it also showed me why Dante’s Inferno was not as good, God of War simply felt better than Dante’s Inferno. Though this article isn’t comparing the two, I do have to say that Dante’s made me wonder why I liked hack n’ slash games, and God of War reminded me why I do.
So far this year is ramping up strong for the Sony crew, and I hope it keeps cranking. Go play God of War, you won’t be sorry.
Liked:
- Gorgeous graphics through most of the game, and beautifully placed audio, voice actors fit every character, and over-all I found myself believing in the world.
- Diverse weapons, with enough similarity that the learning curve didn’t feel very steep when you unlocked new items.
Disliked:
- Mount Olympus looked weird during the opening scene.. Blocky and weird, mobbed just the textures, i’m not really an artist it just didn’t look normal.
Score:
- Graphics: 9
- Audio: 10
- Gameplay: 9
- Controls: 10
- Overall : 9.5