There aren’t many games that I like more then the Fallout series. I have played through Fallout New Vegas 3 times already including trying out the Hardcore mode. I finished this trial right as the new downloadable content became available, so I quickly purchased it and gave it a run through. Like many of the DLCs of Fallout 3, Dead Money, is it’s own story free from the rest of the game. When you download it a new radio signal can be heard through out the Mojave beckoning you to the Sierra Madre Casino. Then you find yourself on an adventure to unlock the mysteries of the Casino and help with a very big heist.
Dead Money uses the already well done Companion system and takes it to the next level as you find yourself having many different companions. The other cool thing about it is most of the characters you encounter have been referenced to already in the game, so you’ll find yourself quickly familiar with who is behind this scheme and why you’re helping them. Another thing it does is as you travel through the quests it starts referring to events which will take place in another upcoming DLC. I don’t remember any of Fallout 3’s DLCs doing such a thing which change the way people play in the future as clearly this quests is meant to be done before one of the future DLCs.
This DLC raises the level cap up to 35 and adds 7 level perks as well. It adds additional skill books and like other DLCs of the franchise adds weapons and more crafting abilities as well. This is a must have for any Fallout fan, and as it seems to be the beginning of the next story of Fallout. It has some very fun characters and an interesting story line. The only complaint I would have is that some of the mazes were a little tough and I found myself needing to save a lot more as I could die easier, but I quickly just learned that when I started to hear beeping that I should save my game.
Currently Dead Money costs 800 Microsoft Points on the XBOX 360. It took me about 9-10 hours of gameplay to finish it.