Epic Mickey for 3DS?


Disney Interactive announced today that they will be releasing an Epic Mickey title for the 3DS this fall. Sending a hat tip to the Genesis days, the game titled, “Epic Mickey: The Power of Illusion” will focus on Mickey’s Genesis adventure “The Castle of Illusion”. Players will get the chance to go back to the castle which is now in disarray and begin repainting the world to it’s former glory. Combining Epic Mickey and the 3DS makes perfect sense to me, I can’t wait to see what they put together. Press Release directly after.

DISNEY EPIC MICKEY PAINTS ITS WAY TO THE NINTENDO 3DS SYSTEM WITH “DISNEY EPIC MICKEY: POWER OF ILLUSION” Reality is What You Paint of It as Player Illustrations Come to Life in 3D BURBANK, Calif. – (April 4, 2012) – Disney Interactive Media Group today announced the development of “Disney Epic Mickey: Power of Illusion,” the first Nintendo 3DS™ title in the “Disney Epic Mickey” franchise. The title features an interactive combination of painting, dual screen integration and 3D transformation capabilities designed to give players the unique ability to create objects and even characters they can place in the world of Wasteland. In “Disney Epic Mickey: Power of Illusion,” Reality is What You Paint of It. The game offers a special drawing and painting function that allows players to create rough versions of objects that magically transform into classic Disney-style 2D illustrations. Utilizing the game’s unparalleled dual screen integration, players then move their creations to the top screen where they are further transformed into full-color, fully-rendered 3D visuals. Paying tribute to the classic Sega Genesis title “Castle of Illusion Starring Mickey Mouse,” “Disney Epic Mickey: Power of Illusion” focuses on the fabled Castle of Illusion, which has fallen into Wasteland, an alternate world filled with 80 years of forgotten Disney characters and theme park attractions – and now forgotten video games. The evil witch Mizrabel, villainess from the classic “Castle of Illusion Starring Mickey Mouse,” finds herself an unwilling inhabitant of Wasteland, and unleashes a plot to escape using the Castle of Illusion to imprison and drain the cartoon essence from currently famous Toons. Players will take on the role of Mickey Mouse as he utilizes his magical brush to wield paint and thinner to confront Mizrabel and save the Toons. “The original ‘Castle of Illusion Starring Mickey Mouse’ changed the face of video gaming by allowing players to play as Mickey Mouse in a side-scrolling adventure full of dynamic environments,” said Warren Spector, vice president and creative director, Junction Point. “We’re honored to be able to pay tribute to this classic video game by creating a title that truly takes advantage of the unique capabilities of the Nintendo 3DS, putting the magic of Disney and the historic Castle of Illusion in the palm of your hands.” “Disney Epic Mickey: Power of Illusion” is being created by critically acclaimed DS developer DreamRift, in collaboration with Disney Interactive’s Junction Point. The game is slated for a fall 2012 release on the Nintendo 3DS. For more information, go to www.disney.com/disneyepicmickey, or check out this month’s issue of “Nintendo Power” magazine which features an exclusive cover story on the upcoming game. About Disney Interactive Media Group
Disney Interactive Studios, part of Disney Interactive Media Group, is the interactive entertainment affiliate of The Walt Disney Company (NYSE: DIS). Disney Interactive Studios self publishes and distributes a broad portfolio of multi-platform video games and interactive entertainment worldwide. The company also licenses properties and works directly with other interactive game publishers to bring products for all ages to market. Disney Interactive Studios is based in Glendale, California, and has internal development studios around the world. For more information, log on to http://www.DisneyInteractiveStudios.com. About Junction Point Junction Point is Disney Interactive Studios’ Austin, Texas-based developer of console games with a focus on games where “Playstyle Matters.” Junction Point games offer strong, player-driven narratives, opportunities for problem-solving over puzzles and choices with significant consequences. The studio’s goal is to tell stories with players, not to them, allowing them to craft their own, unique experiences. Junction Point was founded in 2005 and joined Disney Interactive Studios in July 2007. For more information on the studio, go to www.junctionpoint.com.