E3 PREVIEW: Devil May Cry


 

If you were lucky enough to grab some of the preview tickets for their major launches, the folks at Capcom gladly treated you to pre-play experiences. After the battle of the line we were lucky enough to dive in, believe it or not, the Devil May Cry origin is good, and is not a bastardization of something I really loved. Through the limited information given it isn’t a remake of DMC 1, it is Dante discovering who he is. The combat system hasn’t developed much from DMC 3 and DMC 4, except they added a reach system. Similar to utilizing Nero’s glove in DMC 4, Dante can use his chain whip to pull himself closer to the enemy, or pull them closer to him.

He is also given an air dash to navigate levels quickly and efficiently. I was glad to see that the cockiness of Dante wasn’t taken away with the origin. For example (please cover your children’s eyes). In the demo boss battle against the giant slurm alien, (yes the one story element that I found ridiculous, it’s comparable to Futurama’s Slurm episode.) Anywho, that aside as you beginning battling the Slurm producing alien, she begins telling you to fuck off, to which you reply, “no you fuck off”, she then gets angry and says, “fuck you” and of course you reply because the last one to speak wins right? It was not the highest point of writing I’ve experienced but it kept the cocky and youthful feel to Dante, even with the new hair color.

I really think that if Capcom can keep their balance of difficulty to combat well put together the game will receive a warm reception. The pre-play definitely made me excited.