Tag Archives: video games

[Another Update: First Screenshot] Announcement: The Elder Scrolls Online

We don’t have too many details beyond the name just yet, but that’s probably enough to get all your nickers in a twist, in a good way.

The official announcement is that TES:O will be Game Informer’s cover story for June. The scant details include: Zenimax Online Studios is the developer. The time period is 100 years before the events in Skyrim, and the daedric prince Molag Bal is trying to suck the world of Tamriel into his realm. Game director Matt Firor is quoted as saying the MMO has been in development for “several years.” Firor worked on Dark Age of Camelot which was a great game in its day, so that’s exciting news. The release window is only stated as 2013, but expect more details soon.

I’ll keep this post updated as new media and information comes out. Tomorrow morning (May 4th) we’ll get a look at the first TES:O trailer, and later in the day we can expect some screenshots. Game Informer is running this through their usual hub system, you can find the (lovely) TES:O hub right here

Source: Game Informer

[Update 5/4 AM: Announcement trailer just went live, check it out here.]

-Dret0U

No new information here. Just the basic stuff that you hear about any MMO, “The world is in peril,” “Heroes must band together,” and jazz like that. It sure is pretty though, with a very, very epic soundtrack.

Keep an eye on BSR, I’ll be back once we get the first screenshots set for release later today.

[Update 5/4 PAM: Screenshot and a few more details.]

Let’s start with the screenshot GameInformer just threw up:

We’ve got a couple storm atronachs, a fighter with a shield and some kind of mage. The world looks pretty, but we wouldn’t expect anything less from the Elder Scrolls brand. It’s hard to tell what’s going on with that warriors face, but it seems to indicate full facial animation for the characters. GameInformer also revealed that the world of TES:O will include the entirety of Tamirel, quote:

As players travel through Skyrim, Morrowind, Cyrodiil, and the rest of Tamriel they will encounter various dwarven ruins, ancient nordic tombs, decayed dwemer buildings, and many other ancient locales, some of which players may have discovered in previous Elder Scrolls games.

Exciting stuff!

Dead or Alive 5: Lovely as Ever

Have you checked out these videos for Dead or Alive 5? If not, you should. Spoiler alert: Ayame spins around a lot. (more…)

The League of Legends Season Two World Championship is coming!

The League of Legends Season 2 World Championship is coming! This video covers everything that you need to know about the event, and holy crap, there is a lot of money to be had!

A $5,000,000 prize pool….and my mother told me just sitting around playing video games would never get me anywhere. HAH!

I know that I am personally going to root for whichever team uses Ziggs regularaly in games. Unfortunately for me, neither team that played in the IPL4 finals used him …no love…

So, kill that Baron, gank those n00bs, use OP Bananas, or do whatever else it will take to push you and your team to the front of that Tournament! There is a helluva lot of money to be had on October 13th!

Live-Action ‘Halo’ Web Series Coming

As much as I’d like for it to happen, it seems that the idea of a Halo live-action film ever being made is little more than a fanboy dream at this point, but perhaps a live-action web series featuring Master Chief will light a fire for that project once again.

Variety is reporting that a live-action Halo web series will be released in the weeks leading up to the release of Halo 4 on November 6 of this year. The series will be titled “Halo: Forward Unto Dawn” and will consist of five episodes each with a running time of around 15 minutes.

“Forward Unto Dawn” [will tell] an original story about the game’s Master Chief and how he inspired a young UNSC cadet who will eventually become a leader aboard the UNSC Infinity spacecraft. Introduction of the new character will tie in with the plot of “Halo 4,” while providing a flashback to the beginning of the “Halo” franchise’s war between the humans and the evil Covenant.

Frank O’Connor, 343i’s Development Director noted that there has always been a lot of excitement surrounding the various live-action Halo commercials that have been released over the years, and that excitement was one of the drivers that led to the creation of this web series.

“We want to see more so that we can explore the ‘Halo’ universe a little bit more,” said Frank O’Connor, franchise development director at 343 Industries. “Demand grew more and more out of the two little vignettes we’d previously produced.”

“Playing the games and reading the books or other “Halo” spinoffs is “a big commitment,” O’Connor said. “We needed a way to ensure there was a way for people to get onboard this universe without feeling intimidated.” As a result, the Web series is “an origins story that teaches you about a lot of different facets of the (‘Halo’) universe.

There is no question that the Halo franchise is huge, and fans have been hoping for a live-action adventure set in that universe for some time now. While this web series certainly isn’t the film many were hoping for, it sounds like Microsoft is sparing no expense to ensure this series is top notch. I’m not sure if this series will reach the audience beyond the Halo fans like they are hoping, but I know those of us who are fans of the series will be checking these out as they lead up to the release of Halo 4.

Watch for “Halo: Forward Unto Dawn” to be released on Halo Waypoint in late September/Early October this year.

Video Game Quick Hits 5/1/2012

It’s the first of May. According to Jonathan Coulton, “outdoor” f***in’ starts today.” Which may be true for some people in certain parts of the world. I’m not adventurous enough for it in broad daylight and it’s still just a bit chilly at night for such activities. Not to mention the bugs. On second thought, let’s just leave that to Coulton, I’m more of an inside kid I think. And you know what else you can do indoors? Play video games.

As I mentioned last week, Activision had a major announcement upcoming. As expected, it’s Call of Duty: Black Ops 2. Release date is scheduled for November 13th. The first trailer will run in the NBA playoffs tonight, but the official website has already been updated with some extra information: “Pushing the boundaries of what fans have come to expect from the record-setting entertainment franchise, Call of Duty: Black Ops 2 propels players into a near future, 21st Century Cold War, where technology and weapons have converged to create a new generation of warfare.” Highlighting that future warfare are a few sceen shots released showing the new Quadrotor drones (flying RC machine guns) and a dude with fancy helmet and large gun. Is the near-future just what this series needed? Or is it just the same, iterative franchise with a new coat of (very brown) paint?

Ambitious fans have been digging around in the code for version 1.5.26 of Skyrim. I’m not even sure how one goes about doing this, but I’ve seen a lot of good, secondhand information from the technique. Files related to “DLC01” were discovered with references to snow elves, crossbows, new vampire animations, a Snow Elf prince, and RFsomething. According to Elder Scrolls lore, the snow elves inhabited Skyrim until they were forced underground by the Nords. There they survived on some sort fungi that made them blind and they eventually became the Falmer. They were also made slaves by the Dwemer dwarves. It looks like the first expansion will take you into the depths of Skyrim. But will these elves be friends or enemies? And who is RF? Rumor is that it’s a new companion. Could that be the same reference as the Snow Elf Prince? We should know more very soon, as Pete Hines (VP Marketing and PR, Bethesda) has indicated the plan is to release DLC details this week.

Speaking of Skyrim, the Kinect patch goes live today. There are 200 voice commands now available! Holding the right bumper activates the voice options, which you can issue in English or Dragonese. But really, if you’re yelling at your TV, are you shouting “Dismay” or “Faas Ru Maar”? Either way you sound like a damn fool, so you might as well go full tilt and yell it in Dragon. However, shouts are just the beginning. Voice commands will also help you to use magic, issue commands, barter, use the map, and more. There’s a full manual for the new functionality and you’ll need it if you plan to fully utilize the new options. It’s pretty lengthy though, so I’ve included the pages at the bottom to keep this looking a little bit clean.

Ubisoft has confirmed the plan for Rayman Legends, a follow-up to the well-received Rayman Origins. I mentioned this last week as part of the rumor mill, but that was soon followed with a promotional video about the Wii-U that contained elements from the game, forcing Ubisoft to confirm the game is in development, under Michal Ancel’s direction once again. But, just because the video is real, doesn’t mean it contains anything we’ll see in the game. As Ubisoft elaborated that “This video was intended as a purely internal demonstrative video, and in NO way represents the final game, the final console or their features. This video was destined for internal production teams who often create game prototypes with work in progress development kits.” Which is actually a legitimate statement, despite it sounding like a disclaimer.

Kinect Joy Ride from Big Park was a decent game with a limited audience. It’s now set for a sequel, Joy Ride Turbo, and it’s looking to open up the audience by dropping the Kinect and becoming fully controller-functional. With 42 vehicles, plenty of collectibles, three game modes, anf four player split screen, it looks like XBox 360 owners may finally be getting a kart racer they can be proud to play. A solid release date was not announced, but it is expected in “just a few weeks.”

Of course, there is Sonic & SEGA All-Stars Racing available for 360 players. But it’s not a console-exclusive. If that doesn’t bother you, and you really enjoyed the first game, you’ll be glad to know the sequel is on its way. Sonic & SEGA All-Stars Racing Transformed is scheduled for Holiday 2012. The returning cast includes AiAi of Super Monkey Ball, and the favorites from the Blue Hedgeverse Tails, Knuckles, and Dr. Eggman. Gilius Thunderhead of Golden Axe and Vyse from Skies of Arcadia will be joining the group as well. Track levels will come from Super Monkey Ball, Panzer Dragoon, and many other SEGA classics. Also, you won’t be limited to karts. Planes and boats will be appearing as well. Though I have to wonder if those will be separate vehicles, or if the “Transformed” in the title means you could be shifting from one type to another throughout the race.

You may have been seeing some growing press lately on a PS Move exclusive downloadable called Datura. This one’s hard to explain. It seems to be a mystery, adventure sort of game played through a pseudo-first person viewpoint. Basically, you can only see your hand, which you’ll control with 1:1 accuracy using your Move. A standard controller option is available, but this is clearly designed with the Move in mind. The latest news on the title is that it has been confirmed for release next week, on May 8th. If you’re into sterescopic 3D, that comes with it as well. Maybe that means I should keep the 3D glasses I get when I watch The Avengers on Friday.

If you aren’t at least in your late twenties you probably don’t remember a little thing called Dragon’s Lair. If you do remember it, and you’re not Swankmotron, you no longer have a Laserdisc player and this one is likely lost to the etheric past for you. Not for much longer. you’ll actually be able to play this again beginning May 18th when it releases on XBLA. The release will support, but not require, Kinect. Also featured will be two player, offline co-op, online leaderboards, Avatar items, Gamerpics, and view only mode that doesn’t require you to play along. That last bit may seem silly, but Don Bluth’s animations are completely worthy of watching as a straight cartoon. This should be a cause of joy for us old timers, and real opportunity for the younger crowd.

I remember a time when I never talked about behind the scenes staffing changes for developers. Now it’s almost as big of a deal to me as the change in directors is for fans of The Hunger Games. Richard Lemarchand has been a designer with Naughty Dog, working on the Uncharted series, almost since the beginning. He came to Naughty Dog from Crystal Dynamics in 2004 and has worked on three of the most successful games in Sony’s first-party portfolio of this generation. His time at the developer has now come to an end. His next endeavor will be in educating the next generation of game designers at University of Southern California’s School of Cinematic Arts in the Interactive Media Division. But that doesn’t mean he’ll be out of game design completely. Lemarchand says, “I’ve always loved the experimental and avant-garde. I wanted to try to make a game in that sphere for the best part of a decade, now.” In addition to his educating duties, he’ll now also be working on an experimental game as part of a research project. I will definitely be interested in seeing what he creates.

Video games and live action stuff have a sketchy reputation in my book. The live action trailers for games tend to be awful, but the Mortal Kombat web series was pretty good. Here’s hoping the web series for Halo 4 keeps up that pace. It’s set to run during the lead up to the November launch of the game. Halo 4: Foward Unto Dawn will be five 15 minute episodes releasing weekly on Machinima and Halo Waypoint. The central figure is a UNSC cadet that will also be featured in the game. The series is expected to provide some additional background for the game and the war with the Covenant. This is Microsoft’s most expensive live action project to date. Their last endeavor of this kind, a Halo short by Neill Blomkamp, was nearly made into a full length movie. Ultimately, it was scrapped and the project became District 9 – a film that has a much better reputation than I felt it deserved.

Details are now releasing about the multiplayer modes in God of War: Ascension. Online multiplayer is making its series debut and Sony Santa Monica is making an effort to be unique. In Execution mode, two teams square off to change the color of several gears (red vs. blue), which summons the Spear of Olympus. This super-weapon will allow you to lay waste to your opponents, opening a path to their several traps. Getting by the spike and fire traps will lead you to an encounter with a giant mythological beast. In the example shown, that beast was Poseidon’s Cyclopic son, Polyphemus. You’ll choose to ally your multiplayer character with one of the gods. Which of the gods you choose (Zeus, Poseidon, Ares, or Hades) will determine abilities, perks, and unlocks. Higher levels mean new perks, weapons, and armor. With only seven maps, two small arenas and five large environments, the team seems to be going for a quality experience rather than varied backgrounds. Two things we know it will be missing are drop-in drop-out co-op and female combatants. Apparently Sony Santa Monica didn’t like the looks of their armored female brutes and decided to cut the feature altogether.

Digital copies of Marvel’s first issue of the Max Payne mini-series, After the Fall, launches for free on the Rockstar News Wire this Thursday. The series is written by Rockstar’s Dan Houser and Remedy’s Sam Lake, pencils and ink by Fernando Blanco. The series covers more of Max’s dark past and sets the stage for the third game in the series, launching May 15. Here’s the first cover, by Greg Horn:

The Elder Scrolls V: Skyrim Kinect Voice Manual




Anime/Manga Update: 4/30/2012 – Let’s Brighten up your Monday!

This week we’ve got another very adorable Hatsune Miku video, new stuff from Viz Media Digital, an amazing cosplay music video montage and a car of the future. It’s Monday, but let’s make that Monday a bit brighter!

First up:

(Via Nico Nico Douga and A.N.N.):  It was only a matter of time before somebody made an adorable (and totally awesome) live action/cosplay Hatsune Miku music video! The performer of the song (which is called “Kotatsumuri” – I believe meaning “under the Kotatsu”?) created this video to bring it to life (even more so than Hatsune Miku would normally). I absolutely love the inspiration and creativity that comes from all things Volcaloid, and I can’t wait to see even more innovation in the future!

Second this Week: Viz Media creates the new “Viz Labs” to drive their already awesome digital content innovation:

Press Release date: April 23rd, 2012 – VIZ MEDIA CREATES VIZ LABS

TO DRIVE DIGITAL CONTENT INNOVATION

New Division To Be Led By Gagan Singh

San Francisco, CA, April 23, 2012 – VIZ Media, the largest publisher, distributor and licensor of manga, graphic novels and anime in North America, announced the formation of VIZ Labs, a new division of the company led by Gagan Singh, Executive Vice President and Chief Technology Officer. VIZ Labs will focus on innovation in digital content distribution, and will consolidate engineering and digital business efforts across the company into one group. VIZ Media has recently been selectively acquiring engineering talent, and that acquisition strategy will continue under VIZ Labs.

“Innovation in distribution is an integral part of VIZ Media’s future,” said Ken Sasaki, President and CEO of VIZ Media. “As a long-time partner of the company, Gagan helped us shape our digital content strategy, and we’re delighted to have him join our team full time.”

VIZ Labs and Singh are responsible for integrating technology across the entire company, including the digital platforms for VIZ Manga and VIZ Anime. Prior to joining VIZ Media, Singh was the Founder and CEO of West Side Labs, a long time technology partner for VIZ Media.  With advanced degrees from Harvard, MIT and UC Berkeley, Singh joins VIZ Media with a wealth of experience.

“I am honored and excited to join VIZ Media,” said Singh. “With all VIZ Media has already accomplished in building a digital content platform, there is still phenomenal opportunity and growth potential for the company. VIZ Labs will be the tip of the spear to drive the innovation that brings the manga & anime our fans love through their preferred digital platform.”

Over the past 18 months, VIZ Media has transformed the traditional manga and anime business through a variety of strategic partnerships and digital platforms, making manga and anime more accessible than ever before. VIZ Media’s anime titles rank among the most popular streaming entertainment series online, thanks to partnerships with Apple, Hulu and Netflix. The VIZ Manga digital platform was an industry breakthrough, making high-quality, legal translations of the world’s most loved manga available at VIZManga.com and the VIZ Manga apps for iPhone®, iPod® touch and iPad®. VIZ Media took things even further when it introduced WEEKLY SHONEN JUMP ALPHA, a digital manga anthology making the most popular manga series in the world available in the United States within two weeks of their original Japanese release, faster than ever before in the history of the industry. VIZ Labs will announce its first major initiative and VIZ Media’s next digital platform this summer.

Last on deck: I’ve got a fun coslplay music video and an amazing ‘car of the future’-style picture to share with you.

xbox car

XBox Daily News shared this fun image with us that makes me wonder – could we actually drive cars like this one day? It is both the greatest and most terrible idea ever.

and finally – another amazing Cosplay Music Video montage by Ackson Lee. He’s a genius, and every time I watch one of these I want to dance the night away! This one’s from last year, but totally worth sharing if you haven’t stumbled across it yet. I dare you to watch his channel and not want to dance!

 

April’s Big Shiny Girlcast is here!

Hey everybody! April’s Girlcast is chock full of shiny goodness and ready for your listening pleasure!

On this month’s podcast, we love Hunger Games, can’t wait for The Avengers and really want to help Nintendo! Also, Bizzarobot returns to the ‘cast this month! Yay!

Head on over to the Big Shiny Robot iTunes page or download here. On this month’s podcast: Miss Mecha (Jessie), Scarlette Robotica (Kelly), Bizzarobot (Erin), and Darcy (from The Geekiest Girls You Know blog).

Send us your questions and comments here or over on our Facebook or Twitter (@BSRGirlcast). Thanks for listening!

REVIEW: The Walking Dead (PC) Episode 1

The first thing you need to know about the Walking Dead game, is that it’s less of a game and more of an interactive narrative experience. This isn’t a bad thing, necessarily, but if you’re looking for a new Left 4 Dead you’re in the wrong place. (more…)

REVIEW: South Park: Scott Tenormans Revenge

The good folk at Comedy Central were kind enough to set us up with a copy of South Parks latest Xbox Live Arcade title . For 800 live points ($10.00) you can chase down the evil Scott Tenorman to reclaim Cartmans stolen Xbox hard drive. Chasing Tenorman through time and space created in a style that can only mean South Park was a reasonably fun jaunt. The story isn’t anything that will win a Pullitzer but it gives you a reason to guide Kyle, Kenny, Stan, or Cartman through the levels. The boys are all equipped with different abilities to navigate the multitude of levels provided. Certain unlockables can only be reached when using the powers of a certain character. This lends two types of thinking if you aren’t playing online multiplayer. The first is awesome I get to play through this level four times to unlock every item I need to continue on! The second is where I fell, it was wait a minute, I have to go through these levels again?

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Not wanting to repeat the levels I jumped into the Xbox Live arena. The matchmaking loaded flawlessly and I was in a game in minutes. This was the only easy part of the multiplayer. The controls which were already a bit sluggish became laggy. I found myself making sure that I pressed the button about half a second before I wanted the action to be completed by my character. That aside once I adjusted to the button delay the three others and I began flying through levels. It was definitely built with the intent to grab some buddies and blast through the story. I’m certain that with a crew of your usual gaming cronies you could blow through the game in an hour and have an absolute blast while giggling at the usual South Park humor, dodging atheists as they blast their wands at the ginger bots, and navigating the various platforming elements.

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Everything about the game is geared to five you the most fun possible while keeping everything we love about South Park completely intact. For the most part that goal is achieved, and the zany game keeps you excited to continue. I wish the controls were a bit tighter especially online, and the sound track supported the game well enough but wasn’t insanely memorable.

This game doesn’t redefine anything in the world of multiplayer or platforming but it gets a few items right. If you have 3 other friends to play with you, the price is right. If you’re playing alone I’m afraid you’ll find yourself forgetting the game very quickly.

Score

  • Story: 8
  • Sound Track: 6
  • Controls: 6
  • Multi-player: 8
  • Replay: 5
  • Total: 6.75

Review: Mobile Mini – Wordament WP7

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So the word of the day is Wordament. And oh my god is it addicting. The concept is simple enough, it’s a timed word search game similar to Boggle where you swipe the tiles and make words. There 16 letters to swipe away at, you’re also given a rotate button so if you are having trouble making out words it’ll rotate a quarter turn to give you a slightly new view. Words can be found forwards, backwards and diagonally as long as the two tiles are next to one another. It’s two minutes per round trying to accumulate as many points as you can. Interestingly enough I’ve found the best part of the game is when it shows you what you’ve found, what you’ve missed and the obscure words you wouldn’t have imagined. Then it’ll show where you ranked that round against the entire world. It gives you a percentage rank for the round too, just in case you might be bad at quick math. While looking at the rank list you can see where people on your Xbox Live friends list rank, or highlight names for your frenemies. For the more competetive player you can also compare your current rounds to selected members of your friends list. All this just compels you to keep playing, and trying to out do you frenemies and your previous score. On a side note Microsoft has included a Spanish way to play as well. (I tried it in Spanish, I’m terrible at it.)

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Microsoft Games Studio has out done themselves with this one because not only are they giving us an incredibly addicting game, they are giving it to everyone for the low low price of, FREE! Not only that, but it has a full 200 gamer score attached to it as well. So if you’ve got a WP7 what are you waiting for? Start downloading it now, what have you got to lose?

Score: 5/5 (mainly because it’s so addictive and also a little because it’s free)

For fans of: word games, 1 vs 100, Boggle and fun