Tag Archives: Legend of Zelda

You Should be Playing ‘Legend of Zelda: Breath of the Wild’

March 3rd, 2017; 8:00 AM, PST: I roll out of bed and run down the stairs like a child on Christmas. The mail will be here any minute, and I want to make sure I’m up before it arrives. Today is the release of the long awaited Legend of Zelda: Breath of the Wild, and it’s the most excited I’ve been about an incoming Zelda game since Christmas of 1998 when my 12-year-old self eagerly ripped open a copy of Ocarina of Time.

I’ve always had Zelda games in my life. I’m the same age as the North American release of the original Legend of Zelda for the Nintendo Entertainment System, and it has been my favourite game as long as I can remember. Incredibly, Breath of the Wild has both met and far exceeded my wildest expectations. It’s an amazing experience and at just 15 hours into the game I know I have at least 50 more hours of exploration, puzzles, and adventure before I get to what might be the main ending. It’s not a perfect game, of course, but it’s going to be tough to beat for Game of the Year. 

The Legend of Zelda: Breath of the Wild is fun, inspiring, and brings its classic traditions of unguided exploration, empowering adventure, and thoughtful puzzles into the modern gaming space. I give it a resounding 4.8 out of 5.

The gameplay: There is SO MUCH to dive into in this newly expanded version of Hyrule. The team clearly invested a ton of development time into making systems that would define how you would experience the world and feel like you were on a grand adventure. Even the horseback riding had a designer exclusively devoted to its creation for over four years of development, and it shows! Galloping across Hyrule feels really good and fighting enemies from horseback is incredibly satisfying. Running, jumping, combat, horseback riding, rock climbing, shield-boarding, paragliding, and all the other systems feel adventurous, fun, and do an excellent job of making you feel like the Hero. Even cooking is enjoyable, and I am shocked that the cute little jingle that plays while you whip up a feast STILL hasn’t gotten annoying to me yet (“HM HMM HM HM HMMMM”)! Also, you can slip into the options menu and turn off the motion controls for things like shooting arrows. Sorry Nintendo, but I am suuuuuper thankful for this. 

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The nitpicks: Unfortunately, the breadth of mechanics included and the fact that you just can’t make everything perfect while you make a game does mean there are some slight issues that more experienced gamers and developers will spot. Summarized, they go like this:

  • For the amount of time you spend climbing, the default climbing speed is slow and laborious.
  • Inventory management is upgradeable but can still be extremely irritating. Instead of managing inventory while a chest is open, you have to close the chest, organize, and THEN take out your new shiny. 
  • Changing weapons, shields, bows, and arrows mid-combat feels odd and sometimes takes you out of the experience due to how the buttons are assigned on the controller.
  • The durability system means your weapons might break faster than you’d like, and I really wish the game would automatically equip the next weapon in your list rather than suddenly leaving you defenceless.
  • Frame-rate-drops, although the fault of the console, are incredibly annoying when you’re hooked up to a television and trying to explore busy or more enemy-filled areas. About 5-10% of my experience has been impacted.

moblin

The world: is big, bold, beautiful and full of the kinds of characters Zelda fans have grown to love. Whimsical forest spirits, a maraca-wielding-anthropomorphic broccoli, colourful bird-bards, elegant fish-folk, and others populate the landscape and make meeting NPCs a delight. Sidequests, secrets, and treasures can be found almost everywhere and even the most experienced Zelda players will find themselves with no shortage of fun things to do. Sometimes the environments are so tightly packed with content I find myself spinning about just to double check that I didn’t miss anything. Backtracking to explore a previously treaded area feels rewarding rather than cumbersome, thanks in part to the many ways you can travel. Fast travel, in particular, is an incredibly helpful addition that was implemented in such a way that it doesn’t cheapen the other exploration methods at your disposal. 

meats

In summary: If you love Zelda, RPGs, or just want a new adventure game in your life, you should be playing Legend of Zelda: Breath of the Wild. I so desperately want to write an article about the more spoiler-filled, rewarding aspects of this game, but I’ll leave that for a much later date when the game has been out long enough to afford everyone the chance to really dig in. Whatever you do, just don’t look anything up about this game. Give yourself the gift of unguided exploration and don’t be afraid to make some mistakes and take some Link-deaths in the process. This is the kind of game that deserves your unspoiled and undivided attention and you’ll thank me when you can’t put the controller down for hours on end. The Legend of Zelda: Breath of the Wild is fun, inspiring, and brings its classic traditions of unguided exploration, empowering adventure, and thoughtful puzzles into the modern gaming space. I give it a resounding 4.8 out of 5.

kittycontroller

‘Majora’s Mask’ 3DS Gets Release Date

 

While dropping bombs about the New Nintendo 3DS XL, Nintendo also announced the official date for “Legend of Zelda:Majora’s Mask 3D.” Launching on February 13, 2015 alongside the new handheld system. Gamers will also have the opportunity to snag the game alongside a new system with special Majora’s Mask art (pictured below). While the system was paraded around in the video, pricing has not yet been covered. February just became a lot more interesting.

 

Photo: Majora’s Mask Limited Edition New 3DS XL

Saturday Morning Cartoon! ‘The Legend of Zelda’

THE LEGEND OF ZELDA, Episode 1 “The Ringer” (2 out of 10) – Produced by DIC Entertainment and Nintendo; Directed by John Grusd; Written by Bob Forward; Starring Cynthia Preston, Jonathan Potts, Tabitha St. Germain, and Len Carlson. Originally aired September 8, 1989.

“The Legend of Zelda was featured on every Friday episode of the “Super Mario Bros. Super Show!” and follows the story of Link and Zelda as they defend the Tri-force of Wisdom and the kingdom of Hyrule from the evil wizard Ganon.

Link wakes up complaining about the cushy life he has in the castle, wondering why he doesn’t return to his life of adventure. Then he remembers that apparently he’s only there to ogle Princess Zelda. He looks down from his balcony, gives her a cat call whistle and says “Looking good princess, especially from this angle.” Seriously? What a dirtbag.

To which Zelda scoffs in justifiable offense and Sprite tells her “I told you, you should have put on a robe.” Because as you all know it’s every woman’s job to keep themselves covered in order to control the animal urges of young heroes.

Link’s reply- “Oops, I guess I offended her royal prissiness.” What a prude Amirite?

“Excuuuse meee Princess!”

The show is based primarily on the first game in the Zelda series “The Legend of Zelda” I guess, except that Zelda takes a larger role in most of the actual heroism and Link is less hero than date rapist.

A trio of baddies sneak into Link’s room attempting to steal the tri-force, he defeats them, with his sword and a bit of banter before Zelda knocks at his door.

Expecting a “reward” for his heroic deeds he puckers up for a kiss from the princess and she slaps him back to the Deku tree for his objectively horrid behavior.

He then tries to make her feel bad for her reaction by lying about the extent of his battle and how he works so hard to save the kingdom with only the best of intentions.

The details of Link’s actions really need no further outlining, suffice it to say he’s the kind of guy you wouldn’t leave your daughter (or son) alone in a room with, let alone select to defend your kingdom, but he’s the series protagonist so what ya gonna do?

Ganon plots to join an amateur magician’s contest in Hyrule in order to steal the tri-force, he turns a small lizard into a dragon as a diversion and gets the tri-force in hand. Zelda asks one of the amateur magicians to use a growing spell to create a large tree that slingshots them into the forest after Ganon.

Where Link straps Zelda to his back with his belt in order for them to better be able to fight the villains apparently, once the day is saved (mostly by Zelda) he refuses to release her until she gives him what he obviously and rightly deserves.

The episode ends with Ganon vowing to return and take the tri-force of Wisdom in order to rule all of Hyrule. I’m inclined to vote for him, if Link is the best hero they could find, the kingdom might be in need of some restructuring.

I’m usually pretty easy to please, I tend to see the good in things and I’m able to look past the bad, but the scales are too tipped this time. If you’re a fan of the game series, you’ll hate it. If you’re even a moderately worthwhile human being, you’ll hate it. There is no redeeming factor. Two stars earned for nostalgic music, and the moments when Zelda is strong and self assured. I have nothing else good to say about it.

You can watch all thirteen episodes below if you want to, but I don’t know why you would.

Sigh.

‘MONOPOLY: The Legend of Zelda’

Special editions of Hasbro’s classic game “MONOPOLY” are nothing new but it has been a long time since I got this excited about one. “The Legend of Zelda” is a classic video game and this September the two are combining into one amazing love child.

legend of zelda

 

Players will travel through the land of Hyrule visiting landmarks from the games like “Link’s House”, “The Temple of Time” and “Lon Lon Ranch”. The iconic railways have been replaced with transportation like “Epona”, “The Spirit Train”, “King of the Red Lions” and “Loftwing” among other changes and iconic themes from the series.

zelda board

playing pieces

From left to right the playing pieces are:

  • Triforce
  • Hylian Shield
  • Bow
  • Ocarina of Time (which is a Game Stop exclusive)
  • Hookshot
  • Boomerang

Game Stop is taking preorders now, “MONOPOLY: The Legend of Zelda” will hit shelves September 15, 2014.

TRAILER: Hyrule Warriors

During Nintendo Direct this morning, Iwata and crew announced a new Zelda title for 2014 for WiiU. This game looks to be a combination of Legend of Zelda and Dynasty Warriors. Pitting Link against hordes of enemies and giant bosses, with specially bundled abilities. Hyrule Warriors is not a final title, but looks to be an interesting take on Legend of Zelda, it hasn’t been done yet, that’s for sure.